A downloadable teacup for Windows, macOS, and Linux

Buy Now$1.00 USD or more

Paradise plays like a strange interactive fiction novel, in an ever-changing world where you are not an avatar but a force acting upon places, and objects, and puns, words - moving around and into your other selves, threading chaos.

“I have always imagined that Paradise will be a kind of library.” — Jorge Luis Borges

Controls

  • ctrl(cmd)+shift+n Reset world to a fresh Library.
  • ctrl(cmd)+shift+o Open world and replace current.
  • ctrl(cmd)+shift+s Save world.

Actions

You can input multiple commands using the & character to break a command into multiple.

Basic

Create

  • create a ceramic teacup Create a new vessel.

Become

  • become a teacup Become a visible vessel.
  • become the red teacup Become a distant vessel.

Enter

  • enter the teacup Enter a visible vessel.

Leave

  • leave Leave the current parent vessel.

Advanced

Help

  • help See available help.
  • help with drop See help for the drop action.

Warp

  • warp to the red teacup Warp to a distant vessel's parent location.
  • warp in the yellow teacup Warp in a distant vessel's location.
  • warp to any teacup Warp to a random distant vessel's parent location.
  • warp in any teacup Warp in a random distant vessel's location.
  • warp anywhere Warp in a random distant vessel's location.

Take

  • take the red teacup Move a visible vessel into your vessel.
  • take any teacup Move a visible vessel into your vessel.
  • take anything Move a random visible vessel into your vessel.

Drop

  • drop the red teacup Move a child vessel into the parent vessel.
  • drop a teacup Move a child vessel into the parent vessel.
  • drop any teacup Move a random child vessel into the parent vessel.

Narrative

Note

  • note It is raining. Again. Add a note to the parent vessel.

Inspect

  • inspect the teacup Inspect the target visible vessel.

Transform

  • transform into a teacup Rename the current vessel.
  • transform the teacup into a cat Rename a visible vessel.

Transmute

  • transmute into glass Add an adjective to the current vessel.
  • transmute glass into gold Add an adjective to a visible vessel.
  • transmute into anything Remove an adjective to the current vessel.
  • transmute glass into anything Remove an adjective to a visible vessel.

Programming

Program

  • program warp to the library Automate a vessel.

Use

  • use the teacup Trigger the vessel's automation.

Usage

  • usage open Select the vessel's trigger.
  • usage roll You rolled @random(1 2 3 4 5 6). Set a custom reacion.

Cast

  • cast the storm scroll at the golden beetle Trigger a distant vessel's automation as another vessel.

Wildcards

Wildcards are markups created for notes and programs, to make vessels more responsive to their environment. A simple example would be note Hello @Name., rendered as Hello Ghost.

Basics

  • @FULL, display the current vessel attribute and name.(uppercase)
  • @NAME, display the current vessel name.(uppercase)
  • @ATTR, display the current vessel attribute.(uppercase)
  • @full, display the current vessel attribute and name.(lowercase)
  • @name, display the current vessel name.(lowercase)
  • @attr, display the current vessel attribute.(lowercase)
  • @Full, display the current vessel attribute and name.(capitalized)
  • @Name, display the current vessel name.(capitalized)
  • @Attr, display the current vessel attribute.(capitalized)
  • @note, display the current vessel note.
  • @size, size of the current inventory.

Parent

  • _@FULL, display the parent vessel attribute and name.(uppercase)
  • _@NAME, display the parent vessel name.(uppercase)
  • _@ATTR, display the parent vessel attribute.(uppercase)
  • _@full, display the parent vessel attribute and name.(lowercase)
  • _@name, display the parent vessel name.(lowercase)
  • _@attr, display the parent vessel attribute.(lowercase)
  • _@Full, display the parent vessel attribute and name.(capitalized)
  • _@Name, display the parent vessel name.(capitalized)
  • _@Attr, display the parent vessel attribute.(capitalized)
  • @_note, display the parent vessel note.
  • @_size, size of the current inventory.

Parade

  • @__size, size of the parade.
  • @__RANDOM, random parade vessel.(uppercase)
  • @__random, random parade vessel.(lowercase)
  • @__Random, random parade vessel.(capitalized)
  • @__random-name, random parade vessel name.
  • @__random-attr, random parade vessel attribute.

Stem

  • @STEM, name of current parent stem vessel.(uppercase)
  • @stem, name of current parent stem vessel.(lowercase)
  • @Stem, name of current parent stem vessel.(capitalized)

Time

  • @timeDesamber time format 830:024.
  • @time-beatDesamber time format 830.
  • @time-pulseDesamber time format 024.

Program Tools

  • @(3), print the name and action connected with that vessel id.
  • @and, chain commands in programs. ex: program create a vessel @and enter the vessel.
  • @query, access the content of a usage action. ex: say hellousage @if(@query IS hello THEN hi!)
  • @random(red green blue), choose a random word.
  • @if(a IS b THEN c ELSE d), a simple conditional function.

Purchase

Buy Now$1.00 USD or more

In order to download this teacup you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:

paradise-osx-64.zip 54 MB
Version 30
paradise-linux-64.zip 54 MB
Version 30
paradise-windows-64.zip 57 MB
Version 30